Grand Korea Leisure (GKL) reported a 15% year-on-year decline in casino sales for August 2025, with revenue falling to KRW 35.08 billion (approximately US $25.4 million). This pullback signals a softer-than-expected summer season and may reflect shifting travel patterns or increased regional competition.
Macau Legend has suffered a severe financial setback, posting a net loss of HK$1.42 billion (US$182 million) in the first half of 2025—nearly twelve times higher than the same period last year. The sharp decline was driven primarily by a HK$1.29 billion impairment linked to the impending closure of its Legend Palace satellite casino, a result of Macau’s continuing regulatory overhaul of the satellite casino sector.

iGP, a full-service iGaming technology and solutions provider, has unveiled its new product: iGaming Lottery, a digital secondary lottery and raffle platform aimed at bolstering operator growth and diversification. The platform offers over 70 global draw-based games—such as Powerball, Mega Millions, EuroMillions, SuperEnalotto, and the UK National Lottery—without requiring players to purchase official tickets. Supporting both fiat and cryptocurrency, it features fully insured payouts up to €100 million, along with raffles, instant wins, seasonal events, and branded custom draws.
Imperial Pacific International’s path to financial recovery has taken a decisive turn following the completion of its asset sale in Saipan. Earlier court-supervised proceedings culminated in Team King Investment (CNMI) LLC finalizing the purchase of IPI’s core casino assets—including the land lease and partially built resort—for US $12.95 million, held in escrow, prompting Judge Robert J. Faris to lift his prior show-cause order that had threatened dismissal of the Chapter 11 case.
South Korea’s top foreigner‑only casino operator, Paradise Co., reported a solid 11.7% year-over‑year increase in casino revenue for August 2025, reaching KRW 80.45 billion (approximately US $57.7 million). This marked yet another climb in a series of monthly gains, with revenue also rising 7.0% month-on-month compared to July. The growth was underpinned by a standout performance in table games, which saw a 12.9% year-on-year rise to KRW 76.01 billion (US $59.4 million), effectively offsetting a dip in machine gaming, down 5.8% year-on-year to KRW 4.45 billion (US $3.5 million), though up slightly 3.9% from July.